The OPEN/WORLD artist residency aims to foster an environment where artists can delve deep into their work, experiment, and push boundaries, with the outcome of sharing their creative explorations with the community  in the form of either an exhibition, workshop or talk.

The residency program supports artists in developing a project, skill or research related to their practice and offers artists a dedicated period of residency support including studio space, creative mentorship and digital tools and resources to explore and evolve their practice further.

Artist in Residence

Alizée Armet

An artist-researcher working at the intersection of the plastic, technological, and biological, she develops hybrid installations that challenge disciplinary boundaries. In 2021, she earned a PhD in Art and Technology from the University of the Basque Country. Her practice embraces computation, 3D forms, and organic matter, aiming to demystify the myth of technological singularity. She is the recipient of the EcoConception Art Prize from ArtofChange (2024).

Her work has been presented in numerous exhibitions, including Frac Nouvelle-Aquitaine (FR, 2024), Kapelica Gallery (SI, 2023), Festival Dafest (BG, 2023), and Ars Electronica (AT, 2023). She has also contributed to various conferences, such as TTT (SI, 2025), ISEA (FR, 2023), and FeLT (NO, 2021).

 

incub.IA.tor

Designed as an incubator, incub.ia.tor features organic plant-organs—such as apples—kept alive by a machine. An AI system analyzes these specimens, distinguishing between healthy and diseased hybrid-organ, raising critical questions about the role of technology in healthcare.

Part sculpture, part robot, part medical device, the installation blurs the lines between the living, the artificial, and the political. Drawing inspiration from Critical Art Ensemble’s concept of the Flesh Machine, it interrogates our evolving relationship to the body, ecology, and data.

Developed in residence at World Creation Studio, this iteration marks a key phase in an ongoing research project combining sensitivity and technology. It explores the creation of intuitive software using machine learning: signals from an electromyography (EMG) sensor become raw material for visual interpretation, translated into a dynamic digital language at the core of a monitoring device—where body and machine converse in real time.

With the support of Institut Français de Paris and La Région Nouvelle-Aquitaine and OFQJ.

Past Residencies

Jacqueline Beaumont

Jacqueline Beaumont is a designer, artist, and researcher whose work seamlessly integrates biotechnology, sexuality, natural studies, and material culture. Drawn to fibre craft, biopolymer engineering, and immersive audiovisual media, her practice reimagines boundaries of body, culture, and power. Affiliated with Concordia’s Milieux Institute and Research Chair in Critical Practices in Materials and Materiality, she also collaborates with McGill’s Biointerface Lab and Hexagram UQAM in Tiohtià:ke/Montréal.

Her research bridges speculative design and material experimentation, challenging traditional frameworks and embracing a speculative poetics of care. Exhibited at Centre Pompidou, Mutek, Elektra, MIT, and EnsadLab, she is a Juno nominee, IGEM Gold Medalist, and SSHRC Graduate Scholar. She holds numerous awards in support of her Individualized MA Thesis-Creation at Concordia University.

Wet Dreams

Wet Dreams is an immersive biogenerative audiovisual experience exploring the symbiotic relationship between dance floors, technology, and organic life. The project captures the essence of dance floors as spaces of collective energy exchange, where shared breath creates a humid microbiome rich with biological data. Using a MinION portable genetic sequencer capable of operating everywhere from the International Space Station to the deepest reaches of Arctic terrain – the project collects and analyzes ambient moisture samples of Raves and Dance floors. Within 1 hour, this advanced device provides real-time whole genome sequencing, metagenomic, and epigenetic analysis. The resulting data, processed through MinKNOW and EPl2ME software, is transformed via TouchDesigner’s node-based visual programming into dynamic, laser-projected environments. As each performance adapts fluidly to its venue at a molecular level, Wet Dreams visualizes our hydro-collectivity, challenges biopolitical systems, and invites us to imagine new forms of collective existence. The project reflects our globally interconnected condition by revealing the invisible molecular architectures we create together in spaces of celebration and communion.

Wet Dreams has been supported by the Canadian Council for the Arts

Tati au Miel

Tati au Miel is an alias of Montreal-born and raised multi-disciplinary artist Tania Daniel. Their practice encompasses sound, performance, sculpture, textile, and XR, blending experimentation, abstraction, storytelling, and rituals to forge intimate and personal experiences in their work.

Their recent release, the ‘Carousel’ EP on the label Halcyon Veil, follows six independent musical releases. Tati au Miel’s work has been showcased at festivals such as Mutek, Sonic Arts, and Dweller. They have also recently scored Bhenji Ra’s film “Biraddali, Dancing on the Horizon”, which was co-commissioned by Auto Italia (UK) and Western Front (CA).

Rêverie

Driven by a curiosity to expand their practice through exploring new mediums, Tati au Miel’s installation Rêverie weaves together the sonic, physical, and digital realms through a series of interconnected sculpture, sound, and virtual pieces. Rêverie—a state of being lost in one’s thoughts or daydreams—serves as a guiding concept, inviting reflections on the duality of physical and virtual, organic and artificial, and the enigmatic dimensions of life. Themes of boundlessness, spirituality, black queer identities, and migration guide their distinct approach to storytelling and conjure an interplay of dream-like objects and experiences.

A chime-like sound sculpture assembled from both fabricated and found objects forms a point of tactile connection where audience interaction uncovers and manipulates sounds within the environment and invites an intimate engagement that shapes the evolving soundscape. Suspended textiles and ceramic sculptures act as anchors in the space, providing a tangible counterpoint to the audio-visual VR experience. The installation further intertwines dimensions through the digitization of ceramic sculptures, including the marassa twin sculptures, one of which will be exhibited separately in Poland, further emphasizing the entangled nature of these dualities.

Exploration of sound is central to Tati au Miel’s artistic process and plays a pivotal role in crafting the universe of Rêverie. Shaping the ambience and narrative flow of the experience, and drawing from diverse musical influences, the sonic landscape captures a spirit of stillness, contemplation, and vastness, offering a moment of serene escape.

Rêverie has been supported by the Canadian Council for the Arts

Facilities

During the residency artists will have access to the following facilities:

  • Co-working space
  • Inventory of audiovisual equipment
  • Immersive sound studio
  • Audio-visual production suites

Selection Process

Applications will be assessed twice annually by a jury formed by representatives from our organization.

Artists will be selected based on the quality of work/portfolio submitted as well as on their responses to questions in the application form.